T-Engine

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| Tasklist |

FS#195 - Wielded weapon destroyed by acid, does not automatically switch to barehand

Attached to Project: T-Engine
Opened by Franz Einfalsch (derithen) - Friday, 17 July 2009, 00:26 GMT-7
Task Type Bug Report
Category T-Engine
Status Unconfirmed
Assigned To No-one
Operating System All
Severity Low
Priority Normal
Reported Version alpha18
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

As the summary says, if the weapon you are wielding is destroyed by acid, you will be wielding nothing, instead of your bare hands.

Discovered this after an error showed up on the combat stats character screen.

This task depends upon

Comment by Jason (shoob) - Monday, 14 December 2009, 02:20 GMT-7

is this a bug? are we going to auto-decide what mode the player is going to be fighting in, or let them choose? I like how it is in 2.3.x and think it could be kept that way.

Comment by Nerdanel (nerdanel) - Friday, 05 March 2010, 14:35 GMT-7

My custom combat system in Zothiqband doesn't have that problem, but then, it doesn't allow the player to set the combat style. I'm not entirely sure how this should work as an engine default.

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