T-Engine

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Thanks,
Eric (sdltome-at-gmail:dot:com)

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FS#185 - Support for maps with height over 66

Attached to Project: T-Engine
Opened by Paul Blay (PaulBlay) - Friday, 13 February 2009, 09:12 GMT-7
Task Type Feature Request
Category T-Engine
Status Unconfirmed
Assigned To No-one
Operating System All
Severity Medium
Priority Normal
Reported Version alpha18
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

Taller maps are required to improve the world map (expand coverage and / or increase level of detail).

I have not been able to work out the mechanism but larger maps than 66 high do not display features below the 66th line (panel change does not occur at the 64th line). With the world map you can ‘walk off the edge’ while with town maps you get the “Leave this area?” when you walk into line 66. The MAX_HGT constant does not appear to be relevant, but the SCREEN_HGT probably is.

This task depends upon

Comment by Paul Blay (PaulBlay) - Friday, 13 February 2009, 10:09 GMT-7

map.level_size_to_map() works with town levels (but not with the world map).

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